Friday, November 16, 2012

ZombiU multiplayer: twice the screens, twice the genres

“Asynchronous multiplayer” is really a stupid method to describe people playing a game title together in different ways. Fortunately, WiiU launch title ZombiU helps make the whole concept simple using its innovative RTS-FPS combination. “For the very first time, a FPS player might be defeated by their own mother playing the tactical game around the tablet. It’s good. [...]

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